Tuesday, February 7, 2012

Windows Phone Unified Ad - Part 1 - Introduction

Windows Phone Unified Ad - Part 1 - Introduction


Windows Phone Unified Ad - Part 1 - Introduction

Posted: 07 Feb 2012 12:13 PM PST

About a month ago I started a new investigation about which Ad Provider I should use. Things I wanted. - Best eCPM - Best Fill Rate - Easy to use Some of the things that are causing problems is the Ad Availability per Country. Depending on where your...( read more )...(read more)

SilverlightShowTop 5 News for January 30 - February 5, 2012

Posted: 07 Feb 2012 07:54 AM PST

body { font-size: 11pt; font-family: 'Tahoma'; margin:0; padding:0; height:100%;} Check out the Top Five most popular news at SilverlightShow for January 30 - Feburary 05, 2012. Here are the top 5 news on SilverlightShow for last week: Part 2 of the Webinar...( read more )...(read more)

MongoDB SQL Server Importer

Posted: 07 Feb 2012 08:23 AM PST

If you want a quick (but kinda dirty) way to import your SQL Server database to MongoDB, this is your tool. This tool is for those who wants to leverage their existing database to learn MongoDB. It's developed in C#.

Developing for a multitude of clients - Part 1: Strategies for code reuse and keeping costs in check

Posted: 07 Feb 2012 02:40 AM PST

Introduction In this article series, we're going to try and tackle a problem (or opportunity, depending on how you want to put it) a lot of business face today: customers expect to be able to use your applications on a multitude of devices, with different...( read more )...(read more)

31 Weeks of Windows Phone Metro Design | 15 Designing Windows Phone Icons

Posted: 06 Feb 2012 11:57 PM PST

31 Weeks of Windows Phone Design Index Good week everyone! Last week I traveled to Germany to speak at M-Days. It was a quick visit but super fun event with tons of people who participate in different segments of the Mobile industry. I learned a lot about...( read more )...(read more)

The Commodore 64 Emulator: Emulating Pointers in a sandbox when the real thing is not allowed

Posted: 06 Feb 2012 04:02 PM PST

Late last week, I cracked open the Commodore 64 emulator code once again, in preparation to post it. However, I had to have a change made to the source control on CodePlex, so I had a few days to make some changes. So far, it's shaping up quite nicely...( read more )...(read more)

The Commodore 64 Emulator: Emulating Pointers in a sandbox when the real thing is not allowed

Posted: 06 Feb 2012 04:02 PM PST

Late last week, I cracked open the Commodore 64 emulator code once again, in preparation to post it. However, I had to have a change made to the source control on CodePlex, so I had a few days to make some changes. So far, it's shaping up quite nicely...( read more )...(read more)

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