The Future of Client App Dev : WPF and Silverlight Convergence |
- The Future of Client App Dev : WPF and Silverlight Convergence
- Having fun with Silverlight 4 Beta and the Speech APIs
- My Take on Brad Abrams' PDC RIA Services Talk.
- Silverlight Cream for November 30, 2009 -- #745
- Creating a Pinball Game in Silverlight
- Windows 7 Sensor and Location Platform Overview
- Dive into Office 2010 Beta Workshop
- There's an App for THAT?!
- Silverlight 4 Training Montreal in December
- MVVM Light Toolkit V3 Alpha 3 for WPF4/SL4
The Future of Client App Dev : WPF and Silverlight Convergence Posted: 01 Dec 2009 01:51 PM PST Silverlight has come an amazing distance since the initial 1.0 release and 1.1 alpha (controls? who needs controls?) just over two years ago. It's hard to believe that we're on Silverlight 4 in such a short time. It's even harder to believe that each...( read more )...(read more) |
Having fun with Silverlight 4 Beta and the Speech APIs Posted: 01 Dec 2009 01:09 PM PST Silverlight 4 Beta is now available, one of the more interesting features is the ability to use Late Binding for automation APIs via the new dynamic keyword and the ComAutomationFactory class. A great example is already available on the official http...( read more )...(read more) |
My Take on Brad Abrams' PDC RIA Services Talk. Posted: 01 Dec 2009 03:31 AM PST I've been looking at RIA Services for a long time now. I had the lucky pleasure of being given early access to the bits for what was then called "Alexandria". As most readers of this blog have read, I have had some issues with how RIA Services works....( read more )...(read more) |
Silverlight Cream for November 30, 2009 -- #745 Posted: 30 Nov 2009 10:03 PM PST In this Issue: Shawn Wildermuth , Beth Massi , Fredrik Normén , Deborah Kurata , Jesse Bishop , Laurent Duveau ( 2 ), David Yack , Tim Heuer , and Jeff Handley . Shoutouts: Andy Beaulieu has a beta of a new game up: Froggy Math . He's looking for comments...( read more )...(read more) |
Creating a Pinball Game in Silverlight Posted: 30 Nov 2009 05:57 PM PST My Coding4Fun tutorial on " Creating a Pinball Game in Silverlight " is now available! Some time ago, Brian Peek and the Coding4Fun team asked if I could create a tutorial on game programming, and we settled on a pinball game using the Physics Helper...( read more )...(read more) |
Windows 7 Sensor and Location Platform Overview Posted: 30 Nov 2009 04:01 PM PST Join Dan Polivy, Gavin Gear, product team PMs, and Yochay Kiriaty, Technical Evangelist, as they explain the Windows 7 Sensor and Location platform, the underlying architecture, and how developers can take advantage of this new and exciting platform. |
Dive into Office 2010 Beta Workshop Posted: 30 Nov 2009 04:01 PM PST Discover how Office 2010 Beta is a broadly extensible platform for building information worker productivity solutions and see how developing for Office with Visual Studio 2010 makes this easy. See online presentations with demos to introduce you to the core concepts and tools. |
Posted: 30 Nov 2009 03:34 PM PST Let it be known that the game previously known as "Froggy Math" is now known as " Wormy Math " "Why" you ask? It only figures that with all of the Flash, Silverlight, and Mobile games being created every day that there would be some overlap in ideas and...( read more )...(read more) |
Silverlight 4 Training Montreal in December Posted: 30 Nov 2009 03:20 PM PST The Silverlight Tour is coming back to Montreal next week, and we already have Silverlight 4 content!!! When: December 07-09 Where: Montreal, Qc Registration (Fr): http://www.runatserver.com/SilverlightTraining.aspx If you are looking for 3 days of intensive...( read more )...(read more) |
MVVM Light Toolkit V3 Alpha 3 for WPF4/SL4 Posted: 30 Nov 2009 02:56 PM PST I just published the latest alpha version of the MVVM Light Toolkit . I will post more about the new features in this alpha version, but the most exciting is probably that with this release, the MVVM Light Toolkit works in Windows Presentation Foundation...( read more )...(read more) |
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